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शिक्षाby Grow10x
RoboticsG03-P01

Light-Up Card

A greeting card with a light that turns on only when its switch is pressed.

  • Class 3 · Notice
  • Sessions 01-05 · Weeks 1-3
  • In Discovery, Builder, Innovation
  • Hands-on build
Class 3 showcase
Light-Up Sorting Box
The five-session sprint

Session by session

  1. Session 01 · Ask & understandWeek 1

    What makes a light turn on?

    Evidence: a question, sketch or new vocabulary

  2. Session 02 · Build & designWeek 1

    Spot the battery, switch and light

    Evidence: a design draft, dataset or build

  3. Session 03 · ImplementWeek 2

    Build the light-up card

    Evidence: a working version, explained once

  4. Session 04 · Test & improveWeek 2

    Find the loose connection

    Evidence: a test log with at least one failure

  5. Session 05 · Explain & reflectWeek 3

    Draw the path the electricity takes

    Evidence: an individual explanation

Materials & tools
  • Pre-wired LED module
  • enclosed AA battery holder with switch
  • card
  • tape
Minimum test

Five switch presses and one loose connection found and fixed.

Hands-on build

A physical circuit, sensor or mechanism, built and tested on the bench.

Completion needs the artefact, an honest test log, an individual explanation and no open safety or privacy issue.

Robotics project

A physical circuit, sensor or mechanism, built and tested.

Two teachers guiding uniformed students as they build a robot car in a classroomFor school leaders

Choose a starting point.
Build from evidence.

Pick the classes and a plan. We map the timetable, kit and safety checks with you, then pilot one class first.

  • Prospectus and class-wise plan
  • Kit and readiness check
  • Pilot one class first
  • Evidence at every milestone
School enquiry

Let's plan your pilot.

Share a few details and we will send the right plan for your classes.

Classes you are considering

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